Tuesday, April 15, 2014

TM3 Preview: Setting the Scene



So, here's what I've been working on lately, theme-wise. Okay, actually, what you see here only scratches the surface of what I've been working on lately. The real meat and potatoes are the stuff you are not seeing here, including Tesselode's awesome music (it sets the scene perfectly), some fit and finish tweaks to existing areas of the theme, and tailoring its appearance for certain states, such as extra stage mode and, dun dun daaaaah~


...course mode.

Tuesday, April 1, 2014

Apologies for the inconvenience.

We had to put some advertising on the site to pay some bills. Don't worry, we've ensured that our ad provider keeps things non-intrusive. Just, try not to click on them, okay?

edit: Okay, I saw your complaints, and re-arranged the offending ad placements. Is this better?

Also I'm going to try and get in contact with FlamSoft; for some reason it thinks TrotMania is spyware.

edit 2: That's it. Never using FlimMarketing ever again.

Also, notice what day it is.

Saturday, March 29, 2014

Chrystalize: Extra Lv. 7

~We've come such a long, long way / and we've got lots of the simfiles to play~
Finally, we have released the penultimate patch for TrotMania Chrystalize, and it's one of the biggest yet! 20 popular licenses for Crusaders, including several that made the year-end Billboard charts, 8 BEMANI songs including the first 3 full contributions by new step artist John Peck, and 3 brand new songs for Chrystalize along with the Extra Stage songs from last patch available in full! We also have arranged oodles of new courses, finished up 1st, 2nd, and 5th MIX's current rosters, and have even added several songs from the legendary DanceDanceRevolution MAX! Full details past the break, and remember to get the patch in the Downloads page up in the menu bar!


Thursday, February 6, 2014

TrotMania III "Rave-Off" Art Contest (EXTENDED)


TrotMania III is going to be quite special. Among other things, it's the third version (duh)! But actually, the real reason, is that we're going to give you all a chance to be a part of it in a unique way. And for that, we've decided to have an art contest. But it's not just any art contest, it's a pure RAVE OFF!

(EXTENDED TO MID-MAY!)

Wednesday, January 29, 2014

Aeternum Obscurum Preview: The Theme

So it's about time that I begin to show you what I have been working on, design-wise, for TrotMania III: Aeternum Obscurum. The design of TM III comes with influence from several concepts and themes that have, surprisingly, fit well together. Primarily, I'm trying to make this one be partly Luna/Nightmare Moon-themed; hence, it's at night, blues are the prevalent color scheme, and certain elements are designed to have a sort of "mythological" look to them. EDM and rave culture will also serve as an influence for TM III as a whole; hence there is quite a bit of neon, lasers, and sparkly stuff too. I'm also using more animated elements to make the design feel more "alive" too.

You may have also noticed the "black vines" from the most recent season premiere are part of the look here and there. It's an, ahem, unique combination, but I'm trying to make it work, because there's a reason for their presence (aside from the addition of teal to counter the blues). Plus, the vines aren't the only thing from S4/E1 and 2 that will be prominent here, just you wait!

Now, obviously, this is still a WIP,. Everything is subject to change. Check out the teaser images here, and if you have any comments, suggestions, ideas, etc., please let me know! Oh, and also, we will also be holding an art contest soon that will give you (yes you) a chance to have your characters featured in TM III (either on the menu screens, result screens, etc.). Stay tuned for more information

-Lirodon